Campagne |
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UIO DT EI HdT LdW Liberté RN SdF FdON LMdT EdW LGS HdDF SlSB - TFGE |
Era |
Pd Âdh - AOL AoG AE A BAE BEE BGE(b) BfTE BRE CA CEoM D+E D+F D+A D+E+E+E D+N D+S DotD EE0 EB EBE EH EM EoA EoA EoHS EoMR EoM EoS EotF EotF+D EotFfS EE EE+D EE+EoM+D ER F FA F FC GEE GE GEae GS GE GA He H+N HA I IC JDM JE JNA JZ LDE LME ME+D MCE0B ME ME+D ME+EoM+EoM+D MR NSE OMPTAoHE OMPTDE PYR(DE5ul) PYR(DE7l) PDE RE RoCE SF+D SR TT T+D Uw WK WC WE |
Langue |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sv tl tr zh zh |
Amongst the many creatures that have struggled to adapt themselves to life in the desert, there are these sand trolls, who have abandoned the caves of their ancestors to embrace the protection of their dunes and sand traps.
Although their intellect is still inferior to that of a human,it seems that they have evolved enough to acquire the skill required to wield a spear, to use it properly for impaling foes, and to throw it at long range to prey.
Remarques : Cette unité se régénère naturellement, ce qui lui permet de se soigner comme si elle était toujours stationnée dans un village.
Évolue à partir de : | Sand Troll Whelp |
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Évolue en : | |
Coût : | 33 |
PV : | 54 |
Mouvement: | 5 |
XP : | 150 |
Niveau: | 2 |
Alignement : | chaotique |
ID | Sand Troll-l |
Capacités : | régénération |
lance perforant | 9 - 3 corps à corps | ||
lance perforant | 9 - 1 à distance |
Résistances : | |
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tranchant | 20% |
perforant | 20% |
contondant | 0% |
feu | 10% |
froid | -10% |
sacré | -10% |
Terrain | Coût des mouvements | Défense |
---|---|---|
Caverne | 1 | 40% |
Château | 1 | 40% |
Collines | 1 | 50% |
Eau peu profonde | 2 | 20% |
Eau profonde | 99 | 20% |
Forêt | 2 | 40% |
Forêt de champignons | 2 | 50% |
Gelé | 2 | 20% |
Impraticable | 99 | 20% |
Infranchissable | 99 | 40% |
Marais | 2 | 20% |
Montagnes | 2 | 60% |
Plat | 1 | 30% |
Récif | 2 | 30% |
Sable | 1 | 40% |
Village | 1 | 40% |